Introduction
Twentyfour Challenge evolved from a native Android application
written in Java using the Android SDK within Eclipse to a PhoneGap application
where DreamWeaver (DW) is the main development tool.
This article explains the tools used to create
the new, portable version of Twentyfour
Challenge.
Tools
PhoneGap
(2.9.6)
PhoneGap has two main functions:
- Provide javascript access to device specific APIs
- Provide packaging for targeted platforms
Springsource Tool Suite (STS) is a distribution of Eclipse
from Springsource. After the Android
Development Kit (ADK ) is installed it is used to tweak the Android
configuration files and generate the final package. It also allows you to configure Android
Virtual Devices (Android phone emulators) for testing.
Theoretically Eclipse is not needed as PhoneGap's Command
Line Interface (CLI) does all of the work needed to produce a package, but
that’s just in theory.
XCODE is the primary OS X and iOS development tool. Its role is similar to that of STS but for
targeting iOS platforms. The iOS
platforms include iPhone and iPad (all hardware variants).
Although not strictly required, DreamWeaver is the best
WYSIWYG tool for html/css web site creation.
A PhoneGap application is basically a web site running off the file
system on the target platform
These additional tools were used for special purpose tasks
during the development project:
- Eclipse Javascript Project plugin
- Google jsTestDriver plugin for Eclipse
- Eclipse Groovy plugin
- iPhone and Android emulators
- Google Chrome developer tools
- Ripple emulator (a Chrome extension)
- Gimp
- Subversion
Eclipse comes bundled with the Javascript plugin which gives
IDE support for Javascript programming.
And the support is surprising good in terms of syntax error checking and
autocompletion. The one thing that’s
missing is the ability to “Run as javascript project…” (a search shows that there is a plugin to do
this. It involves running Rhino on the
JVM).
Google has a code project called jsTestDriver that allows
the development of unit tests for javascript code. jsTestDriver can be run from the command line, but there is
also an Eclipse plugin that you can download and configure. I regard unit testing as essential for the
complex Javascript library that I developed for Twentyfour Challenge.
I used the Eclipse Groovy plugin to develop a groovy script
that translates the 24 problem files from xml
to json. I did not want to do this by hand, and I knew
that Groovy was ideal for such a translation.
The primary development tools (Android SDK and XCODE)
deliver the phone emulators. When these
are launched from the IDE you can see output (console.log output) during testing.
The best productivity tools that I used were the developer
tools within Google Chrome. The only
trick is that you must launch Chrome such that you can link to files residing
on the file system. This requires
launching Chrome as follows:
open -a 'Google Chrome' --args
--allow-file-access-from-files
The Ripple emulator was a late addition to the list. It emulates the PhoneGap device specific API
calls that your application makes.
Gimp is an open source tool that competes against Adobe
Photoshop. Since I had paid (educational
discount here) for Adobe DreamWeaver, I didn’t want to pay for Photoshop. Besides I’m not a graphics artist and can get
by with Gimp.
Subversion is your good old version control software. Use git if that’s your favorite.
Tools Not Used
I had the opportunity to use some cloud-based tools, but I
choose not to use them. They include the
Adobe PhoneGap Build service and a testing service like SauceLabs.
I figured I had to use the emulators anyway so why hassle
with cloud-based services that can potentially lead to monthly service fees.
Summary
That is a long list of tools. I can't say that I've mastered them all. You no longer use Eclipse and XCODE as
editors and the parts that you do use like configuring Android Virtual Devices
or code signing in XCODE are full of extremely frustrating dialogs.
All of the tools are all free with the exception of
DreamWeaver.
"Wait!" I hear you say, "what about JQuery
Mobile?" I consider JQM a library
and will discuss that in the Technologies posting.
Other postings:
- Phonegap Diaries: Intro to 24 Challenge
- Phonegap Diaries: Process
- Phonegap Diaries: Technologies
- Phonegap Diaries: Tools
- Phonegap Diaries: Summary
1 comment:
Phonegap is really cool...Which application let's you develop a cross-platform applications within minutes? There are many applications available, but phonegap is my favorite and I still suggest the developers to use it because of it's innumerable benefits.
You can visit http://www.mobilepundits.com/blog/develop-your-first-mobile-app-in-5-minutes-using-phonegap-build/ for a quick tutorial.
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